Billing & Plans
Playing on GamerHosts is free. Money only enters the picture when you host bigger events or buy optional extras.
Hosting plans
| Free | Host | Pro | |
|---|---|---|---|
| Active events | Limited | More | Most |
| Sponsor slots | Limited | More | Most |
| Competition game servers | — | — | Included (monthly quota) |
| Public API access | — | — | Included |
Your plan is shown in Settings → Billing. Plan limits are enforced server-side — the UI never lets you buy or configure your way past your tier.
How billing works today
- Plan changes are handled manually: use the contact/billing route shown on Settings → Billing and the team provisions the plan. (Self-serve checkout is deliberately deferred — see below.)
- Competition servers are not available yet. Host tools say so, and no plan is charged for them. Lobbies, brackets, and scoreboards do not need one.
- Entry fees are not available. Every event is free to enter, and Riot titles are always free entry by policy and by code.
Purchases
Players have nothing to buy. There are no in-app purchases, and nothing on the battle pass or in the locker is for sale. The mobile app is not in the app stores yet.
Why some things are manual right now
Self-serve card checkout and in-app purchase surfaces on web are intentionally not wired yet: the platform committed to its game publisher (Riot) that it processes no player payments while its production API key is under review. Payment rails exist in code but stay fail-closed / hidden until that decision plus a payment-provider decision land. Nothing about this affects free play or free-entry events.
Still stuck? Contact us. Is something down? Check the status page.